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AI Insights · Timothy · April 2025

Top Historical Games in Russia: Q1 2025 Performance Overview

Explore the performance trends of the top historical games in Russia during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Historical Games in Russia: Q1 2025 Performance Overview

In the first quarter of 2025, the top historical games on the unified platform in Russia showed varied performance metrics, according to data from Sensor Tower.

Royal Match from Dream Games experienced fluctuations in its weekly revenue, starting at around $346K and ending the quarter at $295K. Downloads peaked at approximately 93K in mid-February, while weekly active users showed a decline from 3.3M to 2.8M by the end of March.

Rise of Kingdoms by Lilith Games saw a rise in weekly revenue, reaching close to $69K mid-March, despite a general decline in downloads from 33K to around 13K. Active users remained relatively stable, ending the quarter at about 83K.

Viking Rise, published by IGG Singapore, noted a significant increase in revenue in February, peaking at $47K, while downloads dropped from 32K to under 10K. Active users also decreased from 80K to 58K over the quarter.

Game of Sultans by Xiamen Mechanist saw a gradual increase in revenue, reaching $13.5K in March. Downloads remained fairly stable, ranging around 6K, with active users peaking at 64K by the end of the quarter.

World War Heroes: WW2 FPS PVP from Azur Interactive Games displayed a notable increase in active users from 126K to 170K, despite a decrease in downloads from 47K to 25K. Revenue remained stable, peaking at $14K in January.

These insights provide a snapshot of the performance of these games in Russia, with more detailed analytics available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025